String vs str
We can now understand the two string types in Rust:
fn main() { let s1: &str = "World"; println!("s1: {s1}"); let mut s2: String = String::from("Hello "); println!("s2: {s2}"); s2.push_str(s1); println!("s2: {s2}"); let s3: &str = &s2[6..]; println!("s3: {s3}"); }
Rust terminology:
&stran immutable reference to a string slice.Stringa mutable string buffer.
-
&strintroduces a string slice, which is an immutable reference to UTF-8 encoded string data stored in a block of memory. String literals (”Hello”), are stored in the program’s binary. -
Rust’s
Stringtype is a wrapper around a vector of bytes. As with aVec<T>, it is owned. -
As with many other types
String::from()creates a string from a string literal;String::new()creates a new empty string, to which string data can be added using thepush()andpush_str()methods. -
The
format!()macro is a convenient way to generate an owned string from dynamic values. It accepts the same format specification asprintln!(). -
You can borrow
&strslices fromStringvia&and optionally range selection. -
For C++ programmers: think of
&strasconst char*from C++, but the one that always points to a valid string in memory. RustStringis a rough equivalent ofstd::stringfrom C++ (main difference: it can only contain UTF-8 encoded bytes and will never use a small-string optimization).